Monday, August 18, 2008
Friday, May 16, 2008
Thursday, May 15, 2008
Victory Ranch Model Images
Below are images from one of the most recent models we've completed. This model is for the Victory Ranch Club project in Woodland, UT. Take a look!












Thursday, May 8, 2008
Monday, April 28, 2008
Tuesday, March 4, 2008
Our Logo Process
Hey! So we finally got some free time to write a bit about our logo process. Sorry it's been so long. Hopefully not too many of you have cried too hard about our serious lack of posting.
So, what can you expect to get when we do a logo for you? Well, let us just show you!
We start out with the basic logo concept sketches. These are fairly rough, and they're drawn about the size of a Wheat Thin. Below are a few examples:
Sometimes we play with fonts, tweaking them to fit the look and feel the client wants. Other times, we simply create our own designs. No matter what, the concepts almost always start out with sketches on paper.


So, the next step: We ask our clients to choose the elements they like from the sketches we've provided. With the STC Construction logo, the client really liked the idea of an arm and hammer. Of course, we didn't want the logo to look like a baking soda box, but they really liked the strength that an arm with a hammer conveyed. So, we cooked them up something that looked like this:

For the Note Mall logo, we used a number of different options based on the same font system the client liked:

Now, at this point, any of these choices would work pretty well. But we want to hone it down to just a few. (If the client wants an entire identity package in which there are several logos and a complete style guide, we can do that; but right now, we're just talking about creating a basic logo.) The client decides what he/she likes again, and we make the slight changes it takes to get to this:

At this point, we usually give the client a few more options, just so they can have a variety of logos for their different needs:


And, voíla! We're done! Here are the finished examples from some of our recent logos:


So, what can you expect to get when we do a logo for you? Well, let us just show you!
We start out with the basic logo concept sketches. These are fairly rough, and they're drawn about the size of a Wheat Thin. Below are a few examples:
Sometimes we play with fonts, tweaking them to fit the look and feel the client wants. Other times, we simply create our own designs. No matter what, the concepts almost always start out with sketches on paper.

So, the next step: We ask our clients to choose the elements they like from the sketches we've provided. With the STC Construction logo, the client really liked the idea of an arm and hammer. Of course, we didn't want the logo to look like a baking soda box, but they really liked the strength that an arm with a hammer conveyed. So, we cooked them up something that looked like this:

For the Note Mall logo, we used a number of different options based on the same font system the client liked:

Now, at this point, any of these choices would work pretty well. But we want to hone it down to just a few. (If the client wants an entire identity package in which there are several logos and a complete style guide, we can do that; but right now, we're just talking about creating a basic logo.) The client decides what he/she likes again, and we make the slight changes it takes to get to this:

At this point, we usually give the client a few more options, just so they can have a variety of logos for their different needs:


And, voíla! We're done! Here are the finished examples from some of our recent logos:


Monday, February 25, 2008
Trees, Glorious Trees!
Yeah, so this might be a lame post, but we're going to post it anyway. We just wanted to show you a closeup of some of the trees we use on our models. We can't give you too much information on how we make these or anything, but it's still pretty nifty!


Also, here's a pic of a model of Mt. Holly Club in Utah. This model had a lot of trees; hence its inclusion in our ridiculous post to show off our trees. Also, here's a link to a rendering we did of their site: http://www.mthollyclub.com/masterplan.asp


Also, here's a pic of a model of Mt. Holly Club in Utah. This model had a lot of trees; hence its inclusion in our ridiculous post to show off our trees. Also, here's a link to a rendering we did of their site: http://www.mthollyclub.com/masterplan.asp
Thursday, February 14, 2008
Another Hale Theater Link
Here's a link to one of our renderings in the news. It's about the new Hale Center Theater. Check it out! http://www.deseretnews.com/article/1,5143,695238918,00.html
Monday, February 11, 2008
Zions Financial Center
Here's another new building coming soon that you might recognize. The Zions Financial Center on Center Street in Provo!
Friday, December 21, 2007
UVSC Performing Arts Center

This week, we finished a tempera concept rendering of the proposed Performing Arts Center at Utah Valley State College (UVSC). We've obtained permission to show this rendering on our blog, but the details of the project are still in the works. We'll let you know more about it as updates become available!
Tuesday, December 11, 2007
Billboards
Yep, we do these, too. Here's a billboard for a new project in Springville called Grasslands. We also did the website and marketing materials for them. You'll notice STC's logo (which we did) on the billboard, as well as 84 Lumber's. STC is doing the framing on the project, and 84 Lumber is the supplier.
Which brings us to an important point: if you're having trouble finding a way to finance your advertising, you can always ask your banks and other companies you work with to pitch in for the cost of printing, designing, and maintaining your billboard! At any rate, if you're ever interested in having a billboard made, we can make it look good!
Which brings us to an important point: if you're having trouble finding a way to finance your advertising, you can always ask your banks and other companies you work with to pitch in for the cost of printing, designing, and maintaining your billboard! At any rate, if you're ever interested in having a billboard made, we can make it look good!
Thursday, December 6, 2007
Kinateder, Inc. Featured in The New York Times!

Yesterday, something interesting happened here at Kinateder. One of our employees did a random Google search for Kinateder and Associates (we used to be named that, and we still haven't really gotten used to the change), when what should happen but that we stumble across an article in the New York Times written in January of this year with an image we created featured prominently at the head of the article! Woo hoo! Yeah, we were pretty excited about that. It's too bad that it took us 12 months to figure it out! Still, we can now say with pride that one of our images has graced the pages of America's premier newspaper! So next year, perhaps our goal should be to be featured in The Economist or something like that. For now, we're just really glad we stumbled upon such great publicity. After all, NYT publishes "all the news that's fit to print". And we think that makes us pretty special.
I'm going to edit this post tomorrow and talk a little more about this, but until then, I'll post it anyway.
I'm going to edit this post tomorrow and talk a little more about this, but until then, I'll post it anyway.
Tuesday, December 4, 2007
Quarry Springs

Here's a model that we actually completed a few months ago but never got around to posting. With this model, the client wanted to show details in the houses themselves but not too much in the topography. So it's really a cross between a study model and a more refined model. We'll post some closeups soon.
Thursday, November 29, 2007
Tuesday, November 27, 2007
From the Archives

Here's a great logo we just pulled from the 1999 archives. Interesting that it hasn't gone out of style like some logos do. And, we must admit, that's a pretty cool moose. Here's Yukon's website: http://www.yukonconstruction.net
Friday, September 28, 2007
Long Time, No See!
We've been too stinkin' busy recently to write very much. To prove it, we'll be sending out a bunch of stuff for you to look at soon. Until then, here's a little design work for you to check out. We didn't do the website for this group, but we did make their logo, business cards, a 3 x 10 banner, the rendering you will see, and we also made some postcards for them. Check it out!






Thursday, September 6, 2007
Kinateder finishes Grasslands website
Here's a look at the new Grasslands project in Springville, UT. Grasslands is a 60-unit condominium complex with units starting in the 150s. Here's a link to their site we just designed and built: www.grasslands.us.
We also created a logo for the project. Here it is!
We also created a logo for the project. Here it is!
Thursday, August 30, 2007
The Pontis Group
We've worked with the Pontis Group for many years, and now their site is on our blog. Check out their work!
Lots of New Stuff!


Today we're going to be putting a lot of new images on the blog, so get ready for some fun! These two images are interior marker renderings of a proposed condominium project that will remain undisclosed for now! At any rate, since we've shown interior renderings done with gouache (a.k.a. "tempera"), we thought we'd show you some marker interiors. More to come!
Monday, August 27, 2007
Thursday, August 23, 2007
Wednesday, August 22, 2007
Neways renderings


Here are a few marker renderings we recently completed for Neways. Marker renderings are less expensive than either watercolor or tempera paints, because of the speed at which they can be rendered.
Thursday, August 16, 2007
Friday, August 10, 2007
Thursday, August 9, 2007
Models Galore!
As you may know, Kinateder also specializes in scale models. We offer a variety of options in this department. First, we create study models that architects and developers use to show their clients what their creations will look like. These study models are also used to show how the building itself will lay on the building site. Here are a couple of examples of such models:



The next type of models we do we call refined models. I guess their etiquette is better or something. At any rate, these models convey accurate details that can be viewed at a close range. It's basically a really fancy miniature. Here are some photos of that kind of model:



The last type of models, I don't have time to talk about right now, so you'll have to be kept in suspense until tomorrow! By the way, a lot of these look better if you open them up and look at the detail.



The next type of models we do we call refined models. I guess their etiquette is better or something. At any rate, these models convey accurate details that can be viewed at a close range. It's basically a really fancy miniature. Here are some photos of that kind of model:



The last type of models, I don't have time to talk about right now, so you'll have to be kept in suspense until tomorrow! By the way, a lot of these look better if you open them up and look at the detail.
Trellis on the Green




Here are some examples of what Kinateder can do for interior illustrations. These are all done in tempera (gouache, actually; see previous post), and they convey well the sense of richness and luxury the developers wanted. If you want to see how the real project worked out, visit Trellis on the Green's site: http://www.trellisinfo.com.
Why Use Watercolor?
Some people have asked us why you would ever want to purchase a watercolor rendering over a tempera one. There are a few reasons, and we'll try and spell them out here.
1. Cost - The first reason to use a watercolor rendering over a tempera painting is this: it's cheaper. Watercolor is a faster medium to work in by nature, making the painting cost less overall.
2. No Strict Commitment - As a developer, sometimes, you aren't sure about the nitty-gritty details on your building. Things are subject to change. Watercolors can help when you're not entirely sure you want to commit to strict architectural detail, because they are usually painted more loosely than tempera images. By nature, watercolor is less "tight" than tempera, which means that you don't have to worry if, for example, the hinges on the entry door are not exactly like you thought they'd be when your project first began.
3. Mood - Watercolors can convey a mood and feel that is very distinct. Watercolors give homes a more classic feel. Take, for example, this watercolor painting for the Tuscan Hills development:
The painting gives one a sense of being home -- a sense of being, in effect, in Italy. Watercolors, furthermore, give a feeling of fine art to your image. The paintings look as if they could be hung in a gallery and are artistically distinct.
4. Style - No matter what has been said about watercolors "looking old", the truth is that watercolors have been around for a long, long time. A medium usually doesn't go out of style. What can change is the style in which the rendering is painted. At Kinateder, we keep on top of the latest trends in architectural illustration, and we do our best to make sure your project doesn't look like a blast from the past. Watercolors are a stylish way to make your rendering stand out above the myriad of poor computer renderings in the world*.
*Just a side note: great computer renderings do amazing things. We love computer renderings; we just want them to be good ones.
1. Cost - The first reason to use a watercolor rendering over a tempera painting is this: it's cheaper. Watercolor is a faster medium to work in by nature, making the painting cost less overall.
2. No Strict Commitment - As a developer, sometimes, you aren't sure about the nitty-gritty details on your building. Things are subject to change. Watercolors can help when you're not entirely sure you want to commit to strict architectural detail, because they are usually painted more loosely than tempera images. By nature, watercolor is less "tight" than tempera, which means that you don't have to worry if, for example, the hinges on the entry door are not exactly like you thought they'd be when your project first began.
3. Mood - Watercolors can convey a mood and feel that is very distinct. Watercolors give homes a more classic feel. Take, for example, this watercolor painting for the Tuscan Hills development:

The painting gives one a sense of being home -- a sense of being, in effect, in Italy. Watercolors, furthermore, give a feeling of fine art to your image. The paintings look as if they could be hung in a gallery and are artistically distinct.
4. Style - No matter what has been said about watercolors "looking old", the truth is that watercolors have been around for a long, long time. A medium usually doesn't go out of style. What can change is the style in which the rendering is painted. At Kinateder, we keep on top of the latest trends in architectural illustration, and we do our best to make sure your project doesn't look like a blast from the past. Watercolors are a stylish way to make your rendering stand out above the myriad of poor computer renderings in the world*.
*Just a side note: great computer renderings do amazing things. We love computer renderings; we just want them to be good ones.
Tuesday, August 7, 2007
Thanksgiving Point

Here's an image done in watercolor for a group looking to build at Thanksgiving Point. As you can see, the watercolor is looser than the tempera paintings like the Tamarack Lodge one shown in the last post. The advantage to a watercolor like this one is that it gives a fine art flair to the image. Watercolors are perfect for clients that want a unique style to sell their idea.
A New Tempera Image

This rendering coincides with the Tamarack image posted yesterday. As you can see, part of the advantage of a great hand-painted rendering is the ability the painting has to convey not only the architectural details but also the right mood. A hand-painted rendering also does a great job of rendering the surrounding area. The landscaping makes this rendering.
Monday, August 6, 2007
Looking for Interns
Yeah, yeah, we're in Utah, and you want to go to New York! Well, if you're looking for a stellar experience and great pay for a design internship in Utah, Kinateder is the place for you! Here's some information for you.
Graphic Design Interns Needed For Fall/Winter Semesters
Who We Are: For more than 35 years, Kinateder, Inc. has helped builders, developers, and architects visualize their projects. Kinateder specializes in hand-painted renderings, scale models, concept design, and marketing resources. Serving clients of national and international renown as well as local homebuilders, our experienced team of illustrators and designers has proven its ability to create beautiful, lasting designs. We’re looking for creative, talented, and self-motivated individuals to help grow our graphics department.
Position: Graphic Designer
Responsibilities:
Flash. Knowledge in Microsoft Office applications, AutoCAD, Dreamweaver,
and/or Corel Painter a plus. Should be able to work across platforms, if necessary.
Pay: Internship credit plus $8-12/hr. DOE
Contact: Samuel Ricks, kinatederinc@gmail.com or samuel@kinateder.com
Position: Web Developer/Designer
Responsibilities:
Dreamweaver. Should be able to work across platforms, if necessary.
Pay: Internship credit plus $8-12/hr. DOE
Contact: Samuel Ricks, kinatederinc@gmail.com or samuel@kinateder.com
Graphic Design Interns Needed For Fall/Winter Semesters
Who We Are: For more than 35 years, Kinateder, Inc. has helped builders, developers, and architects visualize their projects. Kinateder specializes in hand-painted renderings, scale models, concept design, and marketing resources. Serving clients of national and international renown as well as local homebuilders, our experienced team of illustrators and designers has proven its ability to create beautiful, lasting designs. We’re looking for creative, talented, and self-motivated individuals to help grow our graphics department.
Position: Graphic Designer
Responsibilities:
- Work with a design team to create websites and print media for
developers and architects - Help a small design team improve the quality and efficiency of design dept.
- Scan and color-correct images for print output
- Create other layouts and images for print media, as requested
Flash. Knowledge in Microsoft Office applications, AutoCAD, Dreamweaver,
and/or Corel Painter a plus. Should be able to work across platforms, if necessary.
Pay: Internship credit plus $8-12/hr. DOE
Contact: Samuel Ricks, kinatederinc@gmail.com or samuel@kinateder.com
Visit us at www.kinateder.com
Position: Web Developer/Designer
Responsibilities:
- work on increasing site traffic through web advertising
- continuous update/upkeep of website
- possible redesigning of current website
- designing new website for company project
- monitor site traffic, daily upkeep of company blogsite, increasing blog traffic
- some scanning and color correcting of images to be used for print and computer media other website designs for our clients, as needed
Dreamweaver. Should be able to work across platforms, if necessary.
Pay: Internship credit plus $8-12/hr. DOE
Contact: Samuel Ricks, kinatederinc@gmail.com or samuel@kinateder.com
Kinateder Does Design


A little-known fact: Kinateder does graphic design work, as well as providing architects and developers with beautiful renderings!
Kinateder prides itself in creating quality visuals that help sell projects, and what better way to do that than through a brochure package or website? Of course, Kinateder specializes in helping developers with their sales collateral, but we do all types of design. In fact, here's a recent catalog Kinateder worked on for a project that didn't even have anything to do with developing! We made this particular catalog for Foxridge, a company that sells educational materials all over the United States.
The client wanted a fun, creative catalog that used a more illustrative style. How'd we do? That's your call. Naturally, we think we did a great job :)
And Another One

Hopefully, the fact that we haven't written much in the past doesn't bother you. If it does, we're sorry. Hopefully, the pics make up for it. This image is one of our tempera paintings. These paintings are actually done with gouache (pronounced with the g as in garage: "gwahsh"), but since no one knows how to pronounce it correctly , we say the paintings are done with tempera.
This one is an interior of a development in CO (someone correct me if I'm wrong) called the Mustang Development. Pretty exotic, huh?
Wednesday, March 14, 2007
More Model Pics
Some images of us cleaning up the model. We use a special shop vacuum to pick up all of the little pieces of landscaping that might have gotten loose on the model. And, finally, the finished version of the model itself. (By the way, you can click on any of the images above to make them bigger)Labels: architecture, rendering, scale models
The Blog Adventure Begins!
Welcome to the Kinateder, Inc. blog. On this site, we'll talk about our process, show pictures of what we've worked on recently, and explain why Kinateder, Inc. does what it does. We just want you to see the behind-the-scenes stuff. So, without further ado . . . The Kinateder Blogsite!

































